Whilloh Kitchen
Description
14th of October, 2020. That was the day this kitchen idea was first born. I know that because I created the folder for the blend file on that day (I do try to be organised). I loved the idea of a louvre kitchen, but never found the time to bring it to reality so it just sat there, forever in limbo taunting me to work on it, or bin it. I loved it too much to throw away such a unique idea, so it just sat there. After such a shitty start to 2022, I finally opened up the blend file, promptly remapped it, and got to work finishing it. I am really glad I did. I get British Colonial vibes, where it's classic design meets tropical relaxation, and I finally got around to making rattan I like, and that works with the style of TS4. Now everyone can enjoy the final product and what I envisioned almost 2 years ago when I came up with it.
- I would consider this set on the higher end of poly count because of the louvres, so be away of that.
- Black countertop variant requires white countertop variant in-game as well because they share textures
- Unlike my previous kitchens, the island isn't designed to be doubled with standard counters for a wide island. The detailing stopped that from happening, but still works in my opinion.
- basegame compatibility
- non-default
- 30 colour/style options
- colour filter compatible
- Find using the keyword "Whilloh" using my tutorial here
- custom thumbnails
Note: I would consider this set medium to high poly because of the louvres. If you run an older machine, or on the lowest game settings, this could visibly slow down your game when using many pieces.
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