University of Magic
Description
Version 1.1.4
Please delete localthumbcache or the task fixes may not work. Sorry for the delay on this one. There were a lot of things to fix and they were more complicated than I thought!
- Added Magnolia Promenade as an option for Plumbeaux Commons and bar night events
- Corrected all visible house trait icons and descriptions, and fixed the wrong trait appearing after changing house
- Adjusted bar night event schedule and attendance issues, and removed incorrectly applied uniforms
- Fixed house tasks that were not working or marking as complete (duels and potion brewing) and made experiment/practice magic task timed tasks cumulative
Current Features:
- Full application, acceptance, and registration flow
- Eight degree tracks and all courses fully implemented + career bonuses for degree completion (currently supports careers from base game and Discover University only, more coming soon)
- Venue types - Plumbeaux Commons with 4 professors and 1 ghost venue NPC, and University Housing expanded to include Plumbeaux
- Improved spellcaster University Housing venue roommate generation
- Four houses: Hogsniffle, Grizzlegat, Rookwing, and Sniveleye
Compatibility:
The mod requires base game, Realm of Magic, and Discover Unviersity. It has not been tested extensively for compatibility with other mods yet. Please start from a fresh save or back up your save before playing.
The Plumbeaux Commons is included in the Basemental Universal Venue List and is compatible with custom venues.
Installation:
Unzip and drop the entire folder into the Mods folder.
Frequently Asked Questions
Where are the new venues?
The mod doesn’t come with venues set up. The Plumbeaux Commons and University Housing venues need to be set up manually by you before they show up in the game.
Where/how do I set up the venues?
The venues can be set up in any world and on any lot through Build/Buy mode under “Lot Type”.
What are the “attractor” objects for?
The optional attractor objects are designed to help you fully customized your Plumbeaux Commons lot by drawing the professor NPCs to specific areas. So, for example, if you’d like the Professor of Herbology to hang out in the greenhouse, you place the attractor on the floor and she’ll gravitate towards that area.
How do I join a house?
You can join a house either by attending one of the scheduled events and asking one of the members or by asking one of the professor NPCs at the Plumbeaux Commons lot.
Hogsniffle - Herbology
Grizzlegat - Defense
Rookwing - Charms
Sniveleye - Potions
Can I set up custom professors?
The easiest way to set up custom professors is to enable cheats by opening the cheat console and entering:
-
testingcheats true
-
cas.fulleditmode
then shift-click on the professor you’d like to customize and click “Modify in CAS”.
Known issues:
Moving into University Housing can cause a UI crash if the household inventory has never been opened. Confirmed as a base game bug, not mod related.
Currently no way to join house before enrolment, making it impossible to move into any house-affiliated University Housing lots until second semester - will look for a way to fix this and make it possible! (non-affiliated University Housing still works)
Degrees all auto-accept until I finish balancing admissions requirements
Courses only build skills, not spells or spellcaster rank - will be added in future update
Next Beta Version
The next beta release will expand on the houses - more events and tasks, better sorting, etc.